Our actions, our decisions no matter how good or evil help form what Eleanor becomes, we decide whether she is a force for good knowing that she can’t judge humanity to soon, or whether she is a force of pure evil following in you example and taking whatever she wants even if it’s by force. “You may not have wanted me father, but you defined me” Eleanor herself even points this out in the evil ending by saying: Your characters connection to Eleanor means that she is a morally questionable blank slate and your decisions are the guiding light that define her. You are essentially Jiminy Criket making the morally testing calls and influencing your own Pinocchio, it goes a lot further than this but this is a good way to think about it. But this is not a question for you to think yourself, in fact your choices are not even about you, your choices may make people think different of you but this is only a small factor, the morality in Bioshock 2 your choices all affect the way a young girl thinks. Things are tough enough when you are playing this as yourself making the tough calls and deciding whether someone should live or die, whether we need power more than we need our humanity. Whether it seems right or wrong at the time a burning question still appears, we are forced to question with ourselves, “Did I really make the right choice? Did that person deserve to live or die?” Even questions of life or death provide a tough long lasting result, who are we to say who deserves to life or die? In life this may be the truth for most of us but in the world of Rapture, a city no longer governed by any laws, we are forced to act as judge, jury and executioner making the tough choice of who lives and who dies. When it comes to our moral choices no person or thing can truly define and force us to make a specific decision, in the end the choices we make are our own, we make them of our own free will, but even still the choices we make still affect us each choice provides a moral consequence to the action. The problem is sometimes our decisions don’t just affect us, they can cause a ripple effect and end up being somebody else’s problem as they can define someone else.īioshock 2 faces this problem dealing with the scarring face of moral choices and deeper circumstances. These scars essentially define our moral compass, which in turn decides exactly how we do things, our future actions, how we decide on future choices, where we could have made a different choice and received a different result in life, we chose the decision we made and have to deal with it. Our actions define us, how we determine each decision leaves a lasting scar which will never heal, it is the scar of choice, a scar that says we have to live with the choices we made for better or for worse. This article does contain spoilers for Bioshock 2, I would really recommend playing the game before reading.
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